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Dead cells update 1.1.1 switch february 2019
Dead cells update 1.1.1 switch february 2019









dead cells update 1.1.1 switch february 2019
  1. #DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 GENERATOR#
  2. #DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 PATCH#
  3. #DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 UPGRADE#
  4. #DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 DOWNLOAD#

  • New secret holes can now spawn below your feet.
  • Also, Recycling profits are no longer based on the the buying cost of the item, but on its reselling value, which scales slower (TLDR recycling no longer breaks the whole economy).

    dead cells update 1.1.1 switch february 2019

  • Community suggestion | Balanced the way money profits/costs scale on higher difficulty settings.
  • #DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 UPGRADE#

  • Community suggestion | You can upgrade the Forge with the Collector and unlock the ability to upgrade an item quality more than once.
  • Damage Reduction is not a mandatory strategy anymore and the whole game difficulty has been rebalanced accordingly. Most items no longer grant DR anymore, their power has been increased as a compensation.
  • Community suggestion | Damage Reduction has been heavily reworked.
  • You may also get legendaries as rewards of advanced challenges, like beating a boss without getting hit.

    #DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 GENERATOR#

    The level generator has also been adjusted to ensure you find a "Legendary Altar" in most of your runs. Legendaries are now "world drop", so you may encounter them when killing mobs or on the new "legendary altars". Community suggestion | Bosses no longer drop Legendary items, but 1 weapon and 1 active skill instead.The one that reduces CD for each critical hit is a new colorless mutation that will scale on your highest stat.For example, one of these mutations reduces all your ongoing skills cooldowns by 2.5 sec for each successful shield parry, and this time value even increases based on your Survival stat.They were replaced by 4 new mutations to give you new active ways to reduce your skill cooldowns: by killing enemies in close combat, by killing at distance, by parrying and by dealing critical hits. The mutations that granted free CD reduction (for active skills and grenades) were removed. Community suggestion | All the cooldown reduction mechanic has been redone from scratch.in 3 & 4-cells modes: you'll have to be really careful to be properly equipped before getting to late levels (picking cursed chests scrolls is highly recommended).in 1 & 2-cells modes: difficulty is roughly the same as before.in 0-cell mode: things will be a little bit easier (just a little bit).This affects the game in the following ways: All the levels now have a fixed "difficulty" that won't adapt to you in weird ways anymore. Community suggestion | The "mob auto-scaling" mechanic has been removed completely.Community suggestion | Most mutations have been reworked & balanced in order to make some of them more useful.Community suggestion | Homunculus skill has been vastly improved: you can now grab your own turrets, cancel a grab, it deals more damage, breaks invisibility etc.New custom game mode released! You can now customize your runs the way you want, like unlocking/relocking items, enabling special gameplay adjustments, changing rules etc.The idea here was to make many "auto-recycle" items much more interesting. Community suggestion | A vast number of items have been updated to make them more useful or powerful.Note: This only affects the current alpha test, if you are not participating in the alpha, this does not affect you. We’ve also included the notes for that as a reference point.

    #DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 PATCH#

    Thanks for your patience while we prepared the patch! #deadcells #Xbox #playstation #NintendoSwitchĪs for the PC version, it got a patch for the alpha build today as well.

    dead cells update 1.1.1 switch february 2019

    #DEAD CELLS UPDATE 1.1.1 SWITCH FEBRUARY 2019 DOWNLOAD#

    Here’s the announcement from the studio regarding today’s patch:Ĭonsole players of Dead Cells – you now have a hotfix ready to download to fix various crashes, stutters, softlocks and other bugs from the Return to Castlevania DLC 🛠️ Dead Cells Update 1.46 Patch Notes for April 12: Read on for what’s new in the official Dead Cells update patch notes. Motion Twin has pushed out Dead cells update 1.46 on consoles, and this is primarily for fixes for the issues brought on by the Return to Castlevania DLC.











    Dead cells update 1.1.1 switch february 2019