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Playdead inside nintendo switch
Playdead inside nintendo switch








playdead inside nintendo switch

There isn't any dialogue, no in-game cut scenes, no text, and not even a single camera cut or loading screen that pulls you out of the experience. This may sound like an extremely vague description, and it is, because Inside relies heavily on the story while leaving almost everything open to interpretation. Our journey leads through an abandoned, dangerous countryside until we reach a factory that seems to be responsible for the state of our surroundings. We're outmatched in strength and equipment, so we must keep moving and not get killed. We control a little boy who's being chased by what seems to be heavily armed security personnel. Reduced to its core mechanics, Inside is a physics-based puzzle platformer. Thankfully, Inside is just as captivating, if not more, on the Switch's small screen. While it's not the most hardware-hungry title, it's one that relies entirely on visual and audio cues to tell a story, so toning back the presentation would severely impact the experience. The setting may be more colorful and detailed than its predecessor, but that doesn't make it cheerful by any standards. Unsurprisingly, Inside puts us in the shoes of a little boy who's traversing a gritty and unsettling world that presents numerous challenges and dangers at every turn. The studio's follow-up project, Inside, was originally released for all major platforms back in 2016, followed by its appearance on phones and now the Nintendo Switch. The game was hugely successful, and it's probably tough to find anyone who hasn't at least seen it. Its debut project, Limbo, wasn't just a creepily atmospheric and phenomenal puzzle platformer but managed to ride the early wave of indie craziness. Danish indie developer Playdead has done everything right.










Playdead inside nintendo switch